|
Modules |
| AutoRPC |
| Depreciated. Uses Assembly to do RPC.
|
| ConnectionGraph |
| Tells other instances of RakPeer about connections to and from this instance.
|
| DirectoryDeltaTransfer |
| Simple class to send changes between directories.
|
| FileListTransfer |
| A plugin to provide a simple way to compress and incrementally send the files in the FileList structure.
|
| FullyConnectedMesh |
| Depreciated. Connect RakNet to other systems automatically.
|
| SIMPLE_DATABSE_GROUP |
| Networked data stored in tabular format.
|
| MessageFilter |
| Remote incoming packets from unauthorized systems.
|
| NatPunchthrough |
| Connect systems despite both systems being behind a router.
|
| NatTypeDetection |
| Use a remote server with multiple IP addresses to determine what type of NAT your router is using.
|
| PacketLogger |
| Print out incoming messages to a target destination.
|
| RakNetTransport |
| UDP based transport implementation for the ConsoleServer.
|
| ReadyEvent |
| Peer to peer synchronized ready and unready events.
|
| ReplicaManager |
| Automatic game object replication.
|
| Router |
| Deprecated. Doesn't work well in practice. Use it at your own risk.
|
| UDPProxy |
| Forwards UDP datagrams from one system to another. Protocol independent.
|
| RoomsPlugin |
| Networked implementation of a rooms system, where members join and leave rooms.
|
| RPC3 |
| Remote procedure calls, powered by the 3rd party library Boost.
|
| SQLite3Plugin |
| Code to transmit SQLite3 commands across the network.
|