Author Topic: Anti-Packet-Bouncer  (Read 2926 times)


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« on: May 21, 2006, 04:14:06 AM »
I like to see some protection against Packet-Bouncers. I can successfully apply a packet bouncer with 2 games i know of that use RakNet by editing a certain packet that contains server-ip/server-port. Isn't it a idea to encode that certain packet with someone sort of cleint-port/server-port/server-ip based encoding? I know you can't stop packet bouncers totally, but this eleminates the simpelst way.


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Re: Anti-Packet-Bouncer
« Reply #1 on: May 21, 2006, 10:13:58 AM »
Just use secure connections and you don't have to worry about that.